Goofball
a game by Ethan Muller
16 entries
First: Feb 13, 2020
1 contributor
emu
lucas
Same. Still trying to beat @internetvin.
internetvin
This is so tight !
emu
@internetvin @lucas My mom's high score ...
lucas
awesome!
internetvin
This is so good. Really digging these im...
internetvin
I’m in for sure
internetvin
Nice. This game looks like so much fun. ...
internetvin
Such a good name. Super stoked for this ...
1
add bookmark

I want to make a lil video to help explain Goofball and convince people to download it. Here's the music for it.

add bookmark

Instead of taking screenshots for the app store, I just drew them in figma, lol

Hopefully nobody notices the font is different, because I don't know how to use non-google fonts in figma. Can you even do that?

11
add bookmark

📢 Goofball is out! 📢

Please download it and plz share it with your loved ones and pls rate 5 stars thx ❤️

2
add bookmark

Fiiiiinally submitted the app for review, to be listed on the App Store. Interested to see how long it'll take.

add bookmark

Sometimes, the player falls through the floor when you switch apps. I have no idea how to prevent that, but I can try to fix it when it happens. 🤷🏻‍♂️

1
add bookmark

More sounds implemented
Existing sounds tweaked
New high score FX
Launch smoke particles
Outline added back in, to help contrast with smoke particles

Lol, the high score sound is so intimidating as you're playing

add bookmark

Shepard tone style rising sound effects. I love the idea of infinitely-rising sound effects to convey the idea of a score climbing higher and higher, or a player's skill growing and growing.

3
add bookmark

Baby's first beta build got approved. I'm really excited about this. This is something I've put off for a looong time because I didn't want to deal with the whole "getting it downloadable by other people" thing. I've been a web designer/developer, so I've been spoiled with how easy it is to publish things.

I want people to help me test this! Please let me know if you want in on the beta.

2
add bookmark

Last night a dude was playtesting this and he was like “why’s the enemy not have an outline?” And I couldn’t think of a good reason why the player and the “”enemy”” shouldn’t be consistent. I thought an enemy would look doofy with an outline, but removing the player’s outline looks clean and cool!

add bookmark

I've been working on this game for a while. Gonna try and finish it and release it real soon.

music: choco / mog by devonwho

00:00
emu
emu Goofball