Now that I'm between jams for a little bit, I'm starting a new medium/bigish project. My enthusiasm for Pico-8 has been rekindled by doing Wormy and Bear Necessities, so I'm leaning into that to create a fleshed out Pico-8 game. I've got an idea and made a start. I'm trying out a new project management method to try and stay on track better for gamedev projects.
My goals for the next 2weeks (to review Sunday 31st of May):
- Basic movement
- Collision with tilemap
- Screen transitions
- Transitions to/from dungeon
- Build skeleton world layout
Have made a start by setting up the cart, with data compression as I have big ambitions for this one.