3
Working on shadows next. This shouldn’t take long. I’m only gonna make 4 levels, 3 of which have already have specific role. And they’re not super complicated or layered.
I think a good shadow is made of 2 shadows
- A small one to define/outline the shape
- And a larger, softer one that that has an offset to create some depth
I think the main challenge here is: making it easy for someone to adjust and add steps. I think I could write some simple rules/instructions for doing this manually, then write a script later.
I wrote a script a while back to batch change the color of shadows. I should add to this…