Working on a minimal UI component to create sharing links for private projects.
Started to share some new thoughts with @internetvin today.
- Connecting outputs to multiple projects.
- Referencing outputs inside other outputs.
- Sharing private projects via unique links.
- Sharing outputs inside of private projects via unique links.
Wrote some logic to show the output menu on the left or right dependent on the available space.
Implemented closing of the output menu when the user clicks outside the menu.
Pushed a new Futureland version to production with the following changes:
- Moved the push button on desktop under the main menu.
- Improved the interaction of the push button on desktop and mobile.
- Fixed a bug that would not allow users in an open project to delete or edit their own outputs.
Tried out the output menu concept that @internetvin sent me last night. I like this idea a lot, although I have to figure out how it could work on mobile. It could be problematic that not all of the desired user actions are always visible on the output surface. I really like that this approach is extendable. As I look into the future there will be a couple of additional options for our users, like downloading the original or creating a public link for one output only. So it could be good to already have a place like this. Additionally it could be a place to display more meta data about the output.
During implementation I noticed the following problems:
- As the screen gets smaller this starts to overlap with the main menu. Showing the output menu on the left instead of right could be a solution for situations where there is not enough space to show the menu on the right side.
- I was worried that I have to loose the little interaction I built into the "Copy link" button. I solved it by creating a 300ms delay before closing the menu if that button was clicked before. I hope that still makes it obvious enough for the user that the action was executed successfully.
- Users might not know that it is possible to quickly share on twitter or copy the link to the output.
- We have to adjust this a little bit to fit into the activity view concept.
Sent another package off to @lucas. The headers of the entries here have been adjusted. There's now a comment icon and then another icon that triggers an expanded menu that includes a bunch of ways to manipulate the entries. This will allow us to add more options as we learn more about how users want to manipulate these entries.
I am based out of Toronto and he is based out of Germany so he's sleeping now! Let's what he thinks of this when he wakes up and what he learns after experimenting with implementation. We played with implementing my side bar concept today and there's a bunch of quirks with it. It does not look ideal with short text based outputs. I like the immediacy of having all of the controls available with a single click but it clutters up the interface a bunch and you might not always need all of the controls available. So let's see what we learn from this approach.
Implemented the new output Sidebar Vin sent me last night.
This is the current state of a new video I'm working on for Futureland. Would be cool to be able to render stuff faster! lol
Started to experiment with showing a daily graph view for outputs. Not 100% happy with the design of it yet but it works. I hope this will help users to find out more about their personal behavior and output patterns.
Working on a new section for this vid about recent updates to Futureland.
Updated client dependencies and fixed some bugs.
I'm experimenting with an updated Profile view for Futureland on desktop. There's still a bunch of stuff to do but I'm really liking how this is starting to feel. I think it's super cool to see a person as a 'Stream' like this.
- Optimized rendering of the push button on desktop.
- Fixed a bug that could accidentally push outputs to the users stream in some cases.
Working on a way to switch between 'Stream' and 'Projects' in these new profiles. The more challenging part will be trying to figure out how someone might want to structure a Project (or a Journal) relative to their identity. At times you identify with certain projects more than others.
- Fixed wrong project links in email notifications for comments that were created in open projects.
- Started to send email notifications to output creators in open projects that are not collaborators of the project.
- Started to experiment with a better push button placement on desktop.
- Added new
CMD + D (Mac) and
CTRL + D (Windows) shortcut to quickly open the daily view.
- Optimized the order of navigation items on mobile.
- We are now hiding the push button on the mobile stats view.
- Added a subtle animation when pressing the push button on mobile.
Sketching out concepts for new Profiles on Futureland desktop. What I am trying to do here is turn down the volume on a profile being a finite projection of your identity and turn up the volume on a profile being a dynamic stream of consciousness.
Prepared the current output streak calculation for the upcoming change that allows to push outputs to multiple projects at the same time.
More sketching, getting a bit hungry.
Running some tests for a vid about new updates to FL.
- Fixed some bugs that arose through the architectural changes I made this morning.
- Removed the ability to push outputs to the "Stream" project.
Pushed an update that will allow to push outputs to multiple projects at the same time. This is a major architectural change that fundamentally changes how we handle outputs on Futureland. I tried to test everything as thorough as possible before pushing to production. If something seems broken please don't hesitate to contact me.
We will release an update that actually allows our users to push to multiple projects soon.
- Fixed automated scrolling of our comments component.
- Fixed links to open projects.
I think there’s a lot of tools that are great for slower velocities. When you want to stop and think about stuff, there’s a bunch of software for that. But when you want to speed things up, when you want to share at a very high velocity with no filtering it seems harder to find tools for that. I published 26 times to FL yesterday and it still feels too slow relative to how fast I want to share!
Finished fixing a bug that would prevent some users from connecting their Twitter accounts to Futureland.
@zsmith hit 365 outputs on his violin project today! That's a lot of days to sit down and make something with your violin! I still find it hard to process this kind of stuff when I see it happen. It's just so cool to see someone experiment like this!
I liked watching the video he made on his first day. You can see him kind of just figuring out how to hold the violin correctly. He really just dove in! @zsmith is one of the earliest users here and he's supported this project a bunch! Thanks for everything man!
Here's his first video :)
Starting to work on that video (https://futureland.tv/internetvin/futureland/16819) again for Futureland. I took a break from it to work on some necessary improvements first with @lucas. There's a lot to cover and we're excited to share our thinking with everyone. Some of you have already noticed the changes (especially if you use FL on mobile).
Here I'm just starting to write a script for the video. I write sections and then perform the audio to see how it feels. My writing is almost always verbose. If you ever want to clean up your writing, force yourself to make a video of what you've written! It's as if everything we right is always too long!
Added a new way to remove and reorder projects from the log.
Improved comment creation on the activity feed.
I made some improvements to the Public Activity interface. In this variant, there's more focus on the conversations that are happening on Futureland. A new comment button is more prominent and well placed so it is easier to share your thoughts on anything you see. All of the text has been made larger and the events are more well spaced to improve readability.
I'm sending this little package over to @lucas now so we can start to see how this things feels!
Made some small improvements to comments in the activity view.
Worked on some minor design tweaks and preparations for a design update @internetvin sent to me.
I designed over 30 variants of this Public Activity interface for Futureland on mobile. This variant tries to increase focus on the conversations that are happening on Futureland. The comments are displayed in context of an output / entry. Telegram was a big influence here. Outputs / Entries are still large on the screen. You can easily comment on anything by clicking the prominent arrow icon. For now it will trigger our existing comments interface.
I am sending this little package over to @lucas now to see what I can learn from his feedback and from a higher fidelity implementation. Once this is done, it seems like we're pretty close to shipping a mobile update for all of our users. I'll make some videos about that and I'm excited to see how people use this stuff!
Then I'll return to working on Futureland desktop and there's a lot to do there!
The final solution now is to have a fake input element that is not visible and gets focused right after the user clicks the "Add Project" button. After the animation is finished the actual input element gets focused.
Started to highlight the days with the highest output count in the stats view.
Thinking about improvements to Public Activity on FL.
Usually on social networks, when you 'Follow' someone you subscribe to see everything they publish on the Internet. I don't like doing this because there's never an instance where I would need to see 'everything' someone publishes to the Internet. It is kind of absurd that this has become the default way of subscribing to something. In general, I expect my tools to keep me focused on my own creative process over anything else. Of course, there is tons of value in observing someone else's work and ideas. I want to be able to do that too! I just believe my tools should have extreme restraint in diverting my attention elsewhere without my permission.
I have been thinking about how 'Follow' might work on FL. I am not entirely clear on it yet, maybe you have some perspectives for me. I already have mixed feelings on our Activity feed. I think it's important to have for now because our community is still small and we are learning what FL is together.
Here's some thoughts I have been having:
- Maybe on FL you can follow a person (all of their projects) or just one of their projects.
- Maybe Following something should not default to getting updates on 'everything'. Perhaps you can select different types of Following. Perhaps the default is Intermittent Following, where you get an update across all of the projects you Follow in a clean summary once a week or once a month. And if you want to subscribe to 'everything' in the traditional sense, maybe you can do that too. But it is not the default.
- If FL has a feed, maybe it should consist of your own projects and the projects you're working on with collaborators. Again trying to keep the focus on your own creative process.
In summary, I think we need to make some important choices about how things will work on Futureland. I personally think FL should be something that takes you deeper into your own work and experiments. It should never divert your attention from you own process without your permission. If we do that right, maybe over time it will allow you to observe your own work and the work of others at a higher and more insightful fidelity.
What do you think?
Updated the color of the charts in the stats view.
This is how it should feel. Not happy with everything yet tho.
Built new UI to add projects to the log. I think it is a little bit overpowered for what we need here but we will see.
Once again super fed up with Mobile Safari because it ruins the transitions that feel way better during development. Also had struggles to automatically focus the search input field at the top of the project selector. Now it focuses the correct element but somewhere in the middle of the screen instead on the top of the page where the input element actually is.
Rewrote a bunch of code for the upcoming update that enables users to connect a single output to multiple projects. Looks like I am almost finished.
Additionally I tweaked a lot of tiny animations in the developer version of the log.
Experimenting with a new modal to let users decide if an output should get removed from the current project or all projects. Not happy with how this looks yet.
Started improving the modal interaction in case the user performs an action that causes loading times.
There's a bunch of interesting things we are working on right now and it seems like each day we're learning more about what Futureland is. As @lucas mentioned in the entry before this, we're thinking about some architectural changes to how Futureland works. To start, we want to enable users to connect a single output to multiple projects. This change requires us to rework a lot of our codebase. And by we, I mean @lucas! lol
He started working on this today and a bunch of questions came up while he was doing it. How will comments work? How will deletion work? And other things like that. We jumped on a video chat to catch up and ask, "now that we know a bit more, does it still make sense to allow an output to be connected to multiple projects?". The answer is still yes!
Started to work on some fundamental architectural changes to support pushing outputs to multiple projects at the same time.
Updated the log according to @Internetvin’s sketches.
Added some smooth transitions to make completing tasks more gratifying. Thought it is a good idea to redirect the user to the log directly after pushing.
Not happy with how this looks in mobile Safari yet. The transitions look way better in my dev environment. Will keep tinkering.
Pushed a new mobile web version that includes these improvements:
- "Average Publish Time" now works reliably across different timezones
- Added statistics for every project within the stats view
- Redesigned the mobile navigation
- Added a new global publish button to quickly add new outputs from anywhere
A few notes:
The purpose of this Log is to observe the state of your day as one unit in your creative process. Repetition is very important but it is not the goal. So we do not always show your streak count. We will show it only after you’ve published to the project.
Once you publish to a project, it will drop to the bottom of the interface and turn green. As you publish to more projects a little chain is formed that moves up the list as you complete more of your daily outputs.
Each circle on this interface will trigger the publishing view for that project. So you can easily publish to the projects that are most important to you right now.
A heightened focus on the present day is retained through a large date at the top and a large display of your total outputs for the day.
Sending this over to @lucas now. Good night!
Sending this over to @lucas tonight. It's an updated design of the Log. It reflects a bunch of the insights I've had while using the current version extensively. It will be interesting to see what Lucas does with this thing.
I wrote about the functional purpose of these adjustments on my Interfaces project. But I'll share here as well for documentation purposes.
In this version of the Log, I am trying to increase focus on the present day and on your own creative process.
You will notice a large heading at the top which tells you what day of the week it is. Also, your total outputs for the day have increased in size so you can quickly glance at it and see where you're at.
I have tried to make it easier for the user to focus on her own creative process by bringing images of recent outputs into the interface. As the user publishes through the day, the interface will fill up with recent images from that day's work.
Used a native
<select> element to enable quick project switching in the new mobile stats view that @internetvin sent me last night. Liking this way more than yesterdays solution. This feels more natural and native. The instant switching and transition of the charts make this almost feel like a real app.
I designed a new bottom menu for the mobile web app yesterday and after carrying around the interface for a day, some parts of it kind of suck! So I'm trying to make some improvements to it. I adjusted the size of the icons and the text and played with case sensitivity. I think it looks a lot better than when the labels were entirely upper case. I also added a separate icon for Stats and used a different icon for Activity.
In the developer version of Futureland, we've added the ability to see stats on every one of your projects. But switching between your projects was kind of annoying! You had to scroll to the bottom of the interface and then select a project. So I was trying to figure out a way to make it easy to quickly jump between your projects and see data on each of them to compare.
Adding project selectors to the previous Stats interface just cluttered the whole thing up. After a few variants it became pretty clear that it makes a lot more sense to separate this into its own thing. And that's what this is about!
The two interfaces on the right are a separate section in Futureland that show you stats on all of your projects. You tap All projects at the top and it will trigger a selector for you to quickly see data on another project.
I'm sending this little package over to @lucas now. I wonder what he'll do with it.
Fixed a bug that would prevent the upload of JPGs that use a CMYK color model instead of an RGB one.
Implemented @internetvin's latest package into the developer version of Futureland. It features the display of stats for specific projects, labels for the mobile navigation and a global push button that makes uploading outputs more seamless.
Not 100% happy with this yet, but I can feel how things slowly come together.
- Started to calculate the average publish time of users by respecting the timezone in which the output was created in.
- Automatically refresh projects when the window gets focused again.
I made some more progress on this video that shows how I use Futureland in my own creative process. There's still a lot to do. The audio balances might still be off!
Unlocked the new mobile stats view for all users that purchased a forever or early gem.
- Improved automatic detection of the user timezone.
- Created a test suite for correct project slug creation.
- Corrected the creation date and time of roughly 6000 outputs.
- Fixed a bug that would not allow creating projects.
- Fixed a bug that occurs when renaming projects.
- Save the users current timezone for every output.
Created a new test suite for the upcoming statistic route and fixed some bugs.
Starting to work on a section in the Stats interfaces to show you your Most Active Projects. I have been observing an interesting correlation when using Futureland. I get happier and more focused as my outputs grow. Why this happens is kind of obvious. There's a bunch of stuff I want to do in my life and I use Futureland to work on that stuff. If my outputs are high, it means I am doing more stuff that I want to do.
However, within each of these projects there's 'priority'. Some things are more important at a specific time than others. It is great to be able to see my outputs increase generally but are the most important projects also the most active ones?
Sending this to @Lucas to experiment with implementing. This Finder view now includes a 'New Project' icon in the top right as well as an icon for an expanded menu. We will improve over time, but should add something like this now because it is a bit difficult to quickly create a new project on mobile interfaces.
Added the "Average Publish Time" to our upcoming stats update.
Sometimes when I am working on something in private, there is a point in the process where I want to share it with others. This might not be sharing with everyone in public, but just sharing with a few of my closest friends. I might want to share an entire project or just a singular output.
It would be cool if there was a way to generate some kind of private link to a project or private link to an output that expires within a few hours (or something) of being generated.
This is still a rough sketch of the Stats view in Futureland's log but I'm going to send it over to @Lucas now anyways so we learn more about how it feels and how it should work.
I think all of this is a cool first step towards getting more insight into your own creative process and life.
I'm working on a new video about how I am using Futureland in my work and life. I just finished some work on the beginning of it and the audio of this thing still needs to be balanced a bunch. I think I've destroyed my ears from years of listening to music all the time.
Updated the new mobile finder view.
Sending this over to @Lucas to implement tomorrow. It's a view we call Finder (like on your Mac). It's a quick away to jump around all of your projects on Futureland including sub-projects (soon).
We have been experimenting with a lot of new updates and I have already been using the tools as we work on them. I'll make a video showing how I am using this stuff!
Pushed a bigger update with the following changes:
- completely redesigned mobile navigation
- added a new header component on mobile
- fixed several message related bugs
- multiple wording changes
- started to lazy load elements on the activity feed
- added simplified stats in the log
- made desktop navigation sticky
esc to cancel editing output notes and
enter to save them.
more to come soon.
Worked on adding some basic stats to the log. Not really happy with it yet. Will keep improving.
I'm sending a new package of Interfaces to @Lucas. I think things continue to get better each day. I'm really excited about it!
I am never entirely happy with these Interfaces. I am always noticing things that need to be improved. I am getting a bit addicted to going over it again and again until I understand how this discipline of interface design works. Still a long way to go!
- Fixed some bugs in the upcoming redesign.
- Improved our new mobile prototype.
- Fixed a bug that could occur when trying to invite someone without an Futureland account to a project.
- Removed video chats from projects. (If you want one for your project hit me up)
I am starting work on some kind of a profile tray / overlay. This one will integrate finder like elements. The ideas is that when you click on your profile image on the mobile interface, it will trigger an overlay like this. This overlay allows you to quickly see information like your total number of outputs, marathons and projects. It also serves as a way for you to quickly jump to any of your projects (and eventually sub projects).
- Fixed several messenger related bugs.
- Added a new header component for the upcoming mobile overhaul.
- Tweaked the mobile navigation.
- Refactored multiple components.
- Rebuild the activity view for mobile with the help of the sketches from @internetvin.
I am using Futureland for many different public and private projects now. It's become an even more integral part of my life and creative process. I currently use Futureland to work on Futureland. I am using it to teach myself interface design. I use it to stick to and reflect on my meditation and exercise practice. I use it for writing and I also use it for reading and making notes. I do all of these things daily through the Log.
One of the things I think about often is how we might link to outputs and projects. It would be cool to be able to use a # to quickly reference another project. Or a # and a number (or something) to quickly reference an output. Say #interfaces and #interfaces-28 or something.
However, there's a bunch of conceptual holes with this. My proposition only works if all of the hashtags are local to my user and my project network. So if you're viewing one of my projects and see #interfaces, it would point to my interfaces project.
But what about if I wanted to point to someone else's output or project? You can always use links. There's a handy link icon that copies the link of any output to your clipboard. But I find myself wanting to reference things a lot faster. As I'm typing even.
This is a mock up of Futureland's Activity view on Mobile. The font here is small, but I like the general direction of this. I mean, I think I like it enough for us to try for now. In this design I've added some ideas on how to handle comments and adjusted the placement of comment, twitter and link icons.
I am realizing I need to make a bunch of output block variants to understand what makes the most sense in our Interfaces. It'll take some research and experimentation. I'll probably think of that as a separate project and work on it next week.
Started implementing more of the improvements @internetvin sketched out for mobile in an internal branch and added some subtle transitions where I saw fit. Fixed some bugs along the way and refactored some code in preparation of more changes that will be made tomorrow.
I have started syncing with @Lucas a bunch on these new Interfaces and he's already started implementing components of it to a developer version of Futureland and it's super neat so far!
I surprisingly use Futureland a lot on my iPhone. I added futureland.tv to my home screen and the experience is pretty good. You won't see these interfaces there yet, but if you end up trying it out let us know.
I'm super stoked on the next batch of improvements we're working on.
- Fixed a bug where uploaded GIFs would only be displayed as a static preview.
- All users in a comment thread will now get notified via email. Even if they are not mentioned.
Starting to work out how this public Activity feed might work on mobile. This will probably take a bit because I want to sketch out a bunch of different updated variants of the output component.
- Tweaked the log design to look more like the latest sketches from @internetvin.
- Worked on the architecture behind sub-projects.
- Tested and improved some core functionality related to streaks.
- Fixed a bug in the log that would prevent users from adding projects without outputs to their log.
Still a lot to do here. I don't like the publish button on the bottom in purple yet, but it works better than other options. Can always change it later.
I'm experimenting with a slightly elevated persistent profile picture. It will trigger a project picker (finder) view that allows you to quickly jump between your projects.
Yesterday I had an interesting conversation with @internetvin about a new idea I had. Will call it sub-projects for now. I want users to be able to build a proper "project network" where every project can have an infinite number of child-projects and parent-projects. These sub-projects inherit all features of a normal project and can be used to organize outputs within a project. They might also have their own sub-projects, collaborators, microstores, notifications and URLs. Parent-projects should have a summarizing timeline of all outputs from itself and all of its sub-projects. My goals is to make categorizing and navigating through all of this as easy as working with a local filesystem.
The idea is still pretty raw, so today I started to design an architecture that could support all of this.
Played around with browser drag and drop today and implemented simple project reordering for the log.
I am working on how different components of FL will look on mobile. This is the Log and the interface is kind of getting there. I will keep tweaking it and then start working on other components of FL as well.
The Log on FL has become a central part of my daily process. I wake up each morning and work through my projects until everything in my Log is green. If there's a new project I need to focus on, I add it to my Log. I do not work on other tasks or random things until everything in my Log is green.
This has been working super well for me. I find myself wanting push more of my work through this tool.
I'll make a video showing how I use this soon.
Fixed automatically replying to a Twitter thread if the user deleted the last tweet. Futureland will now automatically reply to the last tweet in the thread.
Starting to sketch out concepts for a bunch of key tools at the bottom of FL’s interface when you’re using it on mobile.
Updated the Futureland homepage to show the activity view.
Helped some users and fixed some worker related bugs this morning.
Trying to make improvements to the Log. Each rectangle is smaller on the screen. Two new buttons. One adjusts the projects in your Log. The other shows you analytics on your creative process (soon). Menu button might be too prominent, but I kind of dig it right now. And a bunch of other things have been refined like the how completed work is highlighted.
Streaks might not be prominent enough yet.
Pushed a little weekend update to preserve output notes on the push view between sessions.
Added a modal that will ask users if their current output should count for the day before if the corresponding project is in the user's log and an output for that day is missing to fulfill the user's ongoing streak.
Experimenting with trying to make some visual improvements to the Log.
A bit more work on a persistent input box. I am starting to like the direction here. I like this new type of grey I have stumbled on to.
- Fixed notifications for projects posted to the stream.
- Rewrote the image thumbnail creation to get images with a higher quality and smaller file size.
- Uploaded screenshots that are are smaller than 1920px x 1920px will not be compressed.
- uploaded PNGs will get their own PNG preview to reduce file sizes and increase quality of uploaded PNGs.
- Correctly rotate images that are rotated using EXIF information.
- Remove all EXIF information from images during upload.
A bunch of people have asked me about adding a persistent input component to FL similar to what you see on Twitter and I studied their component a bunch. It's clean and simple.
For now, the only thing I can get to kind of work on the profile is suggestive text with appropriate spacing. I am not sure where we would put an upload button yet. I tried outlining the input box but it feels too noisy.
Gonna talk to some friends and come back to this.
Improved resolution of Twitter preview images.
Want to make it easier for our night owls to keep their log streaks intact. I plan to introduce a simple way for them to mark ouputs that are made after midnight to still contribute to their ongoing streak.
Working on a video that shows how you can connect projects on Futureland with threads on Twitter. What do you think?
- Fixed a security issue where a previously public project that was set to private could still be cached as public
- Fix fullscreen output video display for Safari
- Let unmuted output videos play through while scrolling
- Let muted output videos loop
- redirect from /user/project/settings when user has no permission to change the settings
- Small design tweaks
- The Twitter sharing button now mentions the user in the tweet when sharing an output or project on Twitter.
- Fixed some bugs with our worker thread.
Just got a bit of time tonight. Adding visuals to 'Activity'. This could be a step towards figuring out how to handle exploration on FL. We get a bunch of questions about that every day now so it's something we need to start playing with.
- Fixed some bugs that occurred when trying to push to an open project.
- Implemented basic internal event logging system to gain more usage data.
We have experimental support for live video streams online now. If anyone is interested to try it out please send me a dm.
I have been learning a lot from @gndclouds. I was chatting with him today about how FL projects connect to Twitter threads. He shared something that @lucas and I have chatted about too. The ability to not just connect a project to a thread but also to produce a thread from a project and all of its existing outputs in chronological order.
Maybe you’re working through a project on FL in public or in private and don’t want to share it on Twitter yet. Then maybe later you have a bunch of outputs and feel like it’s time to share. It would be cool if you could turn that project into a thread for Twitter with a couple of clicks.
Added autoplay for videos again.
CMD + P (Mac) and
CTRL + P shortcuts to quickly open the push view.
Deployed the changes I was writing about yesterday. Had some problems while deploying because of excessive RAM usage. Should be fixed by now.
Worked on making output uploading much faster. There will be almost no time „processing“ the output anymore after the upload is done.
We will process all outputs in a worker thread to generate multiple new assets for different use-cases. Depending on the output this can take up several seconds or even minutes (videos). In the near future all this will happen in the background and you will never again have to wait till processing is done.
The new assets will include H.264 videos in 360p, 480p, 720p and 1080p that automatically get selected dependent on your screen size and bandwidth.
Before we did not compress or convert your videos which was problematic because not all browsers and operating systems support all video file formats and it also effected loading times in regions with a lower bandwidth.
For images we now generate multiple new photo sizes for previews, the image that gets shown in the timeline and the open graph image that gets used as link preview on Twitter.
All audio files get now converted to an mp3 with a variable bitrate.
These changes will dramatically improve loading times and decrease overall network usage.
All your outputs will also get stored as an untouched original. We will later add a feature that lets you download your original file whenever you want.
All of this is not live yet. I plan to ship this over the weekend.
I was chatting with @pugson and he suggested adding a component to the top of the Profile stream that allows for composition and inputs. This seems to make sense. I am not happy with this interpretation yet. The right one will take some time.
A component like this might be useful on all of your projects as well.
I was talking to friends who use FL yesterday about the Log. A common note that came up was, "Why is my Log always empty?". It is not currently clear how to add Projects to the Log. Currently you click an arrow that points left and it reveals a drop down menu. I thought maybe using an equalizer icon might be more fitting. Maybe it should be on the right side of the interface instead of in the center. I have always seen the Log as something that allows you to bring your projects in and out of focus.
The Log works well for me and I use it every day. I think there's value in starting to slowly tighten it up. I would love to one day see a visual of the times I usually publish on Futureland. It might create a heightened awareness of my behaviours.
Started stripping mentions from automatic tweets because we don't want to accidentally mention strangers in our Twitter threads.
Hello @internetvin will result in
Hello internetvin and so on.
Also thought about replacing the Futureland mention with their corresponding Twitter username (if the user has connected their Twitter account to Futureland), but this could be annoying because users possibly want to keep posting to this thread for multiple years and all mentioned users would get notified every time it is updated.
Open to suggestions.
Implemented the latest sketch from @internetvin. I made a few changes and adjustments where I saw fit.
This update brings two new features:
- An output stream on your profile page that shows every output that you uploaded to Futureland including our timeline feature.
- The option to upload outputs without assigning them to a project. These outputs will only be visible in your stream.
Naming this open space 'Stream' instead of Outputs because the things you share here will not just be 'Outputs' but could be any artifact from your process at all. The name can obviously be changed and I figure you'll tell me if you hate it.
I also added a Follow button to someone's profile. Maybe on Futureland you can Follow a person and everything they publish or just a specific one of their Projects.
All of this is experimental. Very open to your perspectives.
Spent the whole day optimizing our upcoming video compression and the storage of the needed video chunks.
Also started refactoring the output data model to support all of this changes.
Had a bunch of conversations today. One of them was with @emu and he talked a lot about how he wished there was a 'thinking space' on Futureland. A space to share various artifacts from your process or consciousness that might not be part of any project yet. I thought this made a lot of sense. There's a lot I want to share on Futureland, but I don't always have a place for it. I started to share this concept with others and the response was immediately positive.
So I started sketching some interfaces for a feed that shows all of your outputs including random ones. The idea is that when you visit someone's profile you can see all of the projects they are working on but then flip over to an 'outputs' view where you can see a feed of every artifact from that person's process. A place where it's fine to be messy. And when an output / artifact is associated with a project it will add a project tag that you can click.
Not a fan of calling this feed Outputs, but a place to start.
Studied more how HTTP Live Streaming works and came up with the idea to use it for normal video outputs as well. That way all videos on Futureland will initially load way faster and the quality is adaptive dependent on the users available bandwidth and the screen size of the device. This means mobile devices with bad reception will be able to load the video with lower quality while still being able to show high quality versions on desktop.
HSL works by making smaller chunks of the video for every resolution and bandwidth like you can see in the screenshot. If we make the chunks for example 5 seconds long your browser has the chance to decide every 5 seconds which version it wants to load dependent on your current connection.
An example: If you start watching a video on your phone via your home Wi-Fi you probably will start out with full quality (1080p). As you slowly go outside the connection gets worse and the next chunks will get loaded with a lower fidelity (480p). You maybe drive somewhere with a bad reception and load an even lower quality version (320p). This all happens without you doing anything and without interrupting playback.
Worked on the authentication and direct integration of live streams on Futureland. After this is done we can offer video live stream functionality on a per project basis for every user. Will try to ship this by tomorrow.
Started experimenting with video livestreams for Futureland projects.
Set up a video streaming server and tested it. Seems promising.
Next: authentication and direct integration on Futureland.
Worked on making the Twitter integration a little bit simpler. In the future it will show you the last tweet of your ongoing thread. Additionally we will let you choose an existing Twitter thread to post to.
Pushed the new project settings and Twitter integration.
Working on an Interface for updated project settings on Futureland. It's part of connecting Futureland projects to Twitter threads.
Another reply to see how collaborative projects on Futureland could render in a continuous Twitter thread.
Hey @internetvin, I think this might actually work.
And just testing again to see if this replies to that thread. 😱✨
Just testing to see how a project on Futureland might be continuously shared to an on-going thread on Twitter. :)
Started to work on new project settings this morning. This also enables users to set a website for their projects that will be displayed on the project view.
Later night than I wanted. Making some improvements to this design for how direct messages might work on mobile. Added a button to the top left that will trigger your conversations to slide out from the left. Still thinking this through the. Not sure how I feel about this icon. And need to review other elements I might be missing.
Improved the mobile navigation.
Started working on soft deleting outputs. That means that we will not delete an output right away but rather mark that it should be deleted. After 30 days of being marked as deleted an output will be completely wiped from our system if a user does not decide to recover it before.
Of course you will be able to force an immediate wipe for every output you upload. We strongly believe that you should always be in control of your data on Futureland.
An interface to connect everyone learning a specific skill
I added icons to see if it makes this view more informative at a glance. At this point I think the most important events are when someone new starts a project, when someone creates something or when a user interacts with another project. I still think the spacing is off here but maybe it's good enough as a starting point.
Functionality for the future that I was thinking about was, what if there was automatic grouping of users learning the same skill. For example if you decided to learn how to code you would automatically be connected with 3 others in some type of group chat. Just something to think about in the future.
Fixed multiple bugs that prevented some users to publish their outputs on Futureland.
The most difficult of these bugs was caused by a limitation of one of our upstream providers called Vercel. Its http proxy prevented users from uploading files when the upload process would take up more than one minute.
As a solution we no longer send outputs through that proxy.
I also loosened 2 limitations when uploading new outputs:
- The process of uploading can now take up to 15 minutes
- The maximum file size of one upload is now 1 GB.
An interface to connect everyone learning a specific skill
Thinking through how this might look on mobile. Definitely not happy with this yet. Just feels off and like it is missing something fundamental. Within the activity portion of the Interface it's difficult to just glance at the view and quickly understand what's going on. I have some ideas and I'll play with more tomorrow.
Pushed some bug fixes
An interface to connect everyone learning a specific skill
Adjusting the location of the Join button. Moved all primary content lower on screen. Moved key information about view including number of projects, number of outputs and number of users to the top left.
Improved rendering of link previews for links with small images.
Fixed some bugs that surfaced through the new error reporting system.
Working on this interface again that attempts to connect anyone learning a certain skill. I added number of users to the info in the top right corner and I added a Join button to the center of the Interface. Not sure how I feel about its position yet. I might think about this on mobile to better understand how something like this should work. And in what ways it can be useful to someone.
Took it slow today with developing new features.
Concentrated on fixing bugs and preventing future ones.
Rolled out a new error reporting system for the client-side.
Wrote a quick script to fetch some meta data from outputs that were created via Vin's API. It also sets correct cache headers which should dramatically improve loading times through out the globe.
Tonight I started working on a new interface. It aspires to connect everyone who is learning a certain skill. The general idea is that once you decide to learn a new skill, you should be able to turn on any computing device and immediately be connected to everyone else in the world who is learning that skill right now. I am limited in my abilities as a designer here, but I think on a conceptual level this could be really cool. There's a lot to work through.
I am thinking maybe we start by trying to connect everyone doing #100DaysOfCode projects on Twitter and see what happens.
- Fixed a bug in the chat messenger that kept it from working when opening it through the link in the email.
- Added multiple real-time capabilities to project pages. That means that changes to the project page like creating outputs or comments will be displayed live as they happen.
- Improved the UX of the comment box through automatically scrolling to the last comment and auto focusing the input field.
It is now possible to invite collaborators to your project who do not have a Futureland account. Once you invite someone, they will receive an email that explains how to get started on Futureland.
When someone invites you to join their project, you will also receive an email notification and a digital invite to that project. Any public project that you are a collaborator on will be displayed on your profile
This is how an invitation will roughly look like for users that already have a Futureland account.
Today I started working on a new invitation system for collaborative projects.
Before this feature anyone could add anyone as collaborator to their projects. With this new feature the user you invite has to accept the invitation before he gets added a visible collaborator.
In addition to existing users this new feature lets you invite people by email that don't have a Futureland account yet.
You can now set a personal website on your profile page. Go to Settings to add it.
Adjusting project design to display the total output number at the top. Adjusted position of Edit project text.
Yesterday i silently added support for link previews.
Today I started to improve the link detection and loading performance.
From now on text outputs containing a link will automatically obtain a link preview. This preview will automatically get updated once you edited the content of the given output.
Futureland uses the The Open Graph protocol to scrape information about links. Additional to title and description we support image and video previews (if available).
Working on a new output block for link previews.
After someone sends a new chat message on Futureland a new job in our queue system will be created. This job will be executed after 15 minutes have passed.
If after 15 minutes there are no new messages sent to that user and the user has not read the message yet we will send an email to the user to notify about new chat messages.
Making some small improvements to profiles. Adjusting spacing of key information and adding a space for a url.
Fixed Simple Analytics and researched link previews and are.na embeds.
Launching direct messages on Futureland really soon. We will start by enabling it only on Desktop and then a few days after that we'll enable it on Mobile. I'm still working out some of the design mechanics for Mobile. Once you start experimenting with it we'll talk to you about what works and what doesn't and adjust. <3
Pushed some comment box fixes for Safari and Firefox. Optimized performance when creating new comments.
Empty states for direct messages. Added new message icon which triggers a search function for you to select who you want to message.
Refactored the Docker images to allow sharing of source code between different services and tested them in staging.
Making adjustments to the direct message design based on early sketches of a mobile use case.
Pushed some bugfixes and performance improvements.
Testing the new worker in production.
Thinking through direct messages on mobile. Still a bunch of stuff to do here.
- Added email notifications for mentions in comments
- Started working on a worker process that will handle time consuming and repeating tasks
Added a subtle input prompt for this direct message interface, input styling and send button which only appears once you start typing. Switching back and forth on font styling. I think this is cleaner and better.
Added Twitter handles to profile pages.
Working on the direct message interface a bit more. Pulling inspiration from IRC.
Sketching out a minimal direct message interface for Futureland
Pushed some small bugfixes today and revisited the backend for an upcoming messaging feature.
Starting to explore subtle improvements to the output component on Futureland. Specifically, trying to make who's publishing more prominent. This is still very very far off. Have to experiment with various output types and profile images. And just trying to make it better in general.
Improved client- and server-side validation of files.
More work on a list view for profiles. Starting to experiment with using small rectangles and then anchoring attributes like output number and marathon state just slightly outside of it. Need to see how this looks with longer project descriptions. Still not there yet but I'll experiment more. Maybe there's some aspects of the Log that I can incorporate here.
Started implementing a general purpose real-time chat component.
Fixed some bugs and started to think about how to protect private projects even more.
More work on a potential list view for profiles. This still needs a lot more experimentation. Obviously real world project data but also what's the best to highlight outputs or Marathon projects. The part I like about this is the simple distillation into text.
This morning i implemented the remaining new styles that @internetvin designed a few nights ago.
I updated the styles for mentions and links and implemented styles for
code, bold, italic and blockquotes.
Starting to think through what a list view might look like on projects. I think this might be useful for users who have lots of projects on Futureland. This sucks right now and it needs a lot of work. I'll experiment more in the coming days.
- Improved loading times of our index page (https://futureland.tv/).
- Simplified handling of cookies and added the dreaded
- Started working on replacing the last remaining API stuff (media upload) that @internetvin built when initially developing Futureland in his first year of learning how to code.
Thinking through quote blocks on Futureland. This needs work, not sure how I feel about it yet but it's a start. It's funny I'm doing this for the first time ever in my life.
From now on we will automatically use the Twitter profile image of new users that sign up via Twitter.
If you are an existing user without an avatar we will use your Twitter profile image the next time you log in via Twitter.
You still will be able to change it and we won't touch your existing Futureland profile image.
Starting to add more contextual real world data into these markdown styles to see how it feels. I ended up changing the code block, adjusted the colour of the text and made the background darker. These code blocks might not be ideal in terms of contrast on low performing displays, but I think I like them. I'll need to play with this more though and get some more perspectives.
Fixed the Twitter integration and added the Twitter handle of the connected account to the user settings.
Did a lot of bug fixing today and pushed some smaller improvements.
Starting to put down some of my thoughts on markdown styles. Selecting a highlight colour for Futureland is always difficult. I'll continue studying and working on this.
Of course not everything always goes well at Futureland. In case it does not our error page will now show you a reference id that will help us identify your problem when talking to us.
Added basic Markdown support for all types of outputs.
We will keep improving our Markdown implementation in the near future.
Today we're launching something we're calling a
Log on Futureland. It's a single daily view you can use to finish your creative projects and learn new skills. You can access it in your menu now and we'll continue learning from and developing on this experiment.
This video begins to describe its functionality.
I like how we're moving in a direction where there are both personal and social views to a project. Each time you click on a project in your Log it will take you directly to you that project. I've already started using it as a quick way to navigate between my projects, instead of my profile.
Today we started highlighting projects that have outputs for 365 consecutive days as marathons.
Getting down my own thoughts on a little Mac app for Futureland. But definitely not working right now.
added new /log page for all of your daily projects and activities. It helps you finish things and learn new skills by showing your daily outputs and streaks.
I have been using the new log concept daily and adjusting the design based on my experiences. Design now includes a quick reflection of yesterday's output when you open the log for the first time each day.
Adjusted the design of the log so that you can add new projects to it without leaving the Interface. And added text that explains the purpose of the log when a user opens it and has not added any projects to it.
Working on a video about this new projects log concept. We're going to publish an experimental version of this very soon.
A growing hypothesis I have is that you can learn everything there is to know about innovation, creativity and creating sustainable companies by studying Coral reefs
Made a slight update to this based on using the log so far. I want to see how many times I've outputted on each project in a day, so I've added that into the design. Also improved spacing a bit.
Still playing with this, I'll try to finish it this week.
I love working on Futureland and many of the users here have become great friends of mine. It is so much fun working on a tool for people that you align with and believe in. I get a lot out of talking to everyone here. There's a lot of talent and it's growing every day. I'm learning so much.
One of the benefits of talking to and hanging with people who use Futureland is that they give you really good suggestions on how to improve it.
A conversation point that's come up is, how do we link to other points in our own process and why? Also how and why would we link to the process of others?
A straight forward reason is to reference something or point to something. To start experimenting with networking process, perhaps we could link to points in a project's timeline using #.
Very early sketches of a concept we're calling, 'Log'.
Really excited about this concept. I've started sketching out a new tool for Futureland that we're calling, 'Log' for now. The idea is to have a single and immediate daily view that shows you how you're doing across everything you're making and learning using Futureland.
It will show you things like: a streak for each project, the last time you added an output and perhaps how many outputs you made that day. I think this could be really useful tool, especially when connected to Futureland's other components.
Working on a component for 'windows' you use when setting up new projects. Definitely not working yet. I need to do more research and find some interesting references for this.
Added little user images on the timeline to show current visitors of on any project.
Add username validation before registration and in user settings.
Removed character limit from comments.
Added a new "Chat" item to the main navigation. It will navigate you to our Futureland project and automatically join the ongoing live video chat.
Additionally it indicates the current number of participants in that chat.
A little bit more work on a new settings menu. Adding hints and explanations. I might have to cut these down a bit.
added the new text preview images to link previews.
added text previews to profile pages and the grid view.
Still working on furthering this evolution, but testing some ideas on motion from the static work I've developed.
Started visualizing Personal vs Project based networks.
The language of the circle and square continues to show how they interact with each other.
The rings surrounding the nodes are representations of field of exposure and connection. When the fields get close enough a connection forms.
On the left we see how a personal network works, through something like a peer to peer model. Connections are made through the limited field of each individual.
On the right we see how a project network could work. The field is much larger as it spans further than just a personal identity, an example would be like a project based on the covid crisis. The reach would be much higher. Planning on adding further connections to each node as they can connect to each other within the project's field.
Completed visualization of Personal and Project identities
Starting to develop a visual language to differentiate Personal identities and Project identities.
I think using a circle and a square is the most distilled visual I can use.
Circle = Personal Identity, it is represented by an organic shape
Square = Project Identity, it is represented by a more rigid shape
I found adding patterns into the shapes helped communicate the more diverse and complicated nature of their identities
Personal identities use only organic shapes where as projects use a mix of both.
Essentially I really wanted to define a clear difference in nature for the two types of identities.
Visualizing static elements to describe the behaviours
Working on visualizing the fundamental behaviours possible on Futureland.
1. Experiment - The space to create outputs in high frequency allows for exploration and incremental improvements
2. Log - An archive of your thoughts and outputs allows you to view and track your process
3. Share - Projects are showcased to others on the platform
4. Subject (noted as perspective on diagram) - Subjecting your work to others allows it to be viewed from multiple perspectives expanding your possible approaches and workshop ideas.
5. Realize - With the network of people on Futureland, there is a possibility of finding the people needed for a project who may possess the skills that you do not have to help realize the project.
6. Fund - You can fund your projects using the microstore
A note: These all happen simultaneously
From today on new users are able to use Twitter Single Sign-On to create a Futureland account and to login.
Cleaning up the menu bringing more focus to Activity and Profile.
Working on a really, really basic settings menu
Working on new login and register screens to support Twitter authentication.
Working on a Twitter integration.
This is a demo of Futureland I have been working on
More work on a text based activity feed. Not a fan of this blue, but not sure what other colour to use to retain a functional feel yet.
Thinking through a simple text based representation of various kinds of activity on Futureland as a way of starting to experiment more with 'exploration' on Futureland.
Today we’re launching Text Outputs on Futureland. That means that users don't have to upload a file every time they want to create a new output. This can be used to write about the general development of a project or for projects that are centered around writing.
More thinking into how to highlight projects that have outputted across 365 consecutive days. Wondering if it makes sense to call these projects 'Marathons'. I tried the word 'Skill' but it didn't quite make sense, because skills are not limited to the results of these projects. People can have a wide ranging set of skills outside of a project where they outputted consistently for 365 consecutive days. Hm, maybe the word Marathon does work in this context. What do you think?
Built basic authentication functionality and a project browser for iOS. Still ugly but functional.
Thinking through text only outputs on Futureland. Should the text be limited and then expanded or always show in full view?
First experiments with react-native. Really happy how fast i can build GUIs with this. Excited to see where this is going.
Thinking through some kind of verification and highlighting for projects that have outputted across 365 consecutive days. Open to any feedback on this. I'll be putting a lot more time into Interface Design in general over the next bit.
Added a new type of journal today. It is called “Open” and everyone with a Futureland account will be able to post to it.
Updating the way Otis publishes Futureland outputs to Slack.
Audio of me talking about Futureland while sitting in a car which is my new office.
Audio Edit with Visual placeholder.
Found a more natural flow for the video after playing around with all the audio bites. There are bits missing that still need to be filled in, but the cohesion feels much better.
Nice day for some graphics and social distancing ✌️
:10 onwards is fire.
Motion Test 4 - Shape Evolution
Playing around on After Effects
Exploring the shape evolution for a visual. Setting up illustrator file for motion.
Missing some key scenes but liking the overall structure at the moment.
1. Projects instead of people visualized
2. Surface and perception diagram scene to be animated
3. Script and recording needed
1. Glow is inconsistent
2. Transitions need polish
3. Timing needs improvement, would like it to match the beats more
Motion Test 3 - The Space between Id-Entity
Motion Test 2 - The Frontier
Futureland Storyboard 2/2
Futureland Storyboard 1/2
Storyboarding and planning motion. This one is for visualizing the timeline and journal posts.
Visually I feel I can use the line in ID------ENTITY to visualize the space in which Futureland is experimenting and exploring in.
4:48 am Freestyle.
1. The Id is the unconscious self.
Existence without awareness.
2. An Entity is a collective agreement that something is what it is. Existence via acknowledgement.
3. An Identity then is the marriage of the unconscious self and and a collective agreement that you are you.
Existence with awareness.
4. There is a line from getting from the Id to the Entity that we know as our self. That is the space in which all acknowledged existences have come to have been acknowledged - including all identities.
5. That space is what we are exploring! This is the frontier! This is the sphere! When asking the question: What happens when you create a network focused on projects instead of people? Futureland's is experimenting within that sphere. This is the bigger sandbox for Futurelands over iterations to explore.
In exploring the word identity I was trying to visualize its flexibility, in order to support the idea of a project first identity. I noticed the separation of ID and Entity, which I thought was cute just as some visual wordplay but then I started to follow the logic. I looked up some definitions:
1. Identity - the fact of being who or what a person or thing is.
2. Id - the part of the self that is completely unconscious and derived from instinctual needs and drives
3. Entity - a thing with distinct and independent existence…
Sometimes you have happy accidents in the creative process and they spur you to go into a whole mess of new ideas, and cause you to totally not sleep because following this train of thought could possibly be the missing piece that helps everything come together.
Well, in the midst of messing around on illustrator trying to figure out how to visualize some concepts, I ended up having a revelation. (To be fair it could also have been the sleep deprivation)
The prefix inter- can mean between. So an interface can technically be anything that comes between your face and someone else's. LOL so i guess my scarf is an interface. Anyhow this is a cool visualization of how we perceive of others.
Pushing further into the diagram for surfaces and perception. It's been really helpful to look at visual models of projection, sight, perspective, dimensionality and perception. Used a lot of the visual techniques like the double view, 3d perspective, image projection. I don't particularly like how cluttered its getting as I want it to be easily understood, but I think this is something i can solve with motion.
Starting to see the marriage of 2d and 3d to visualize multidimensional ideas. The double view is interesting, the information is extremely clear.
Thinking more about iterations in terms of projections.
Playing with perspective in minimal ways. I like the idea of a frontier because it alludes to uncharted territory. The digital frontier is the outer edges of the known and what lies beyond is waiting to be discovered.
Thinking more about 3d spaces and how to visualize some of the more multidimensional concepts. This one is pretty rad, I have a good sense of space.
Playing with the idea of spheres and worlds. I like the idea of Futureland's question being a single Cartesian dot in a much more vast quadrant. Have been trying to define that larger space, as I think the metaphor of exploring an entire realm of thought is a compelling idea.
This metaphor really helped guide the some of the abstraction in the video. It helped me visualize and tangibly realize Futureland as a place. I found it much easier to describe when I started to look at it as a place.
Trying out different colors for the bookmarks GUI.
Working on the GUI to allow adding bookmarks to journals.
Motion Test 1
Found the song Renee Sleeping by Suzanne Kraft and really liked it as a placeholder song. Just playing with the ideas of how the iterations can move.
I really liked the way projects are framed as scholarships (defined as a fund of knowledge and learning). The understanding of the need for multiple disciplines is also interesting. Most of all however I like the way they state that projects are projective.
Some definitions of the word Projection:
1. An estimate of future possibilities based on a current trend
2. A transforming change
3. The act of throwing or thrusting forward
4. The forming of a plan : SCHEMING
5a. The act of perceiving a mental object as spatially and sensibly objective - also : something so perceived
5b. The attribution of one's own ideas, feelings, or attitudes to other people or to objects - especially : the externalization of blame, guilt, or responsibility as a defense against anxiety
6. A view of a building or architectural element
7a. The act of projecting especially to an audience
7b. Control of the volume, clarity, and distinctness of a voice to gain greater audibility
This was an interesting visualization of understanding the multiplicity of projects and how simultaneously messy progression actually is.
Treatment Test 3
Treatment Test 2
Treatment Test 1
Playing more with the ideas around iteration. Using a repeater effect to blend into another shape gives an interesting flow. Still experimenting with how these can move.
I like the idea of an evolving shape as a metaphor for how Futureland is evolving as a platform. It also acts as a direct reference to the catalog process of work and how it develops. The idea of having multiple evolutions that branch off and end is a good way of showing the organic nature of exploration and how it feeds into the evolution of a project.
As I played with the Futureland Logo I liked the idea of the logo progression as an expression of evolution of the platform.
Started to play with possible treatments. I want to be able to visualize and differentiate a personal digital identity from a project (as this will be important in explaining the project first identity). And I thought of Corbusier as I spoke with Vin in one of our conversations. We spoke about architecture as an analogous field to platform design. Both must be designed in such a way that can be used by an ongoing flow of people, be functional yet pleasurable to use and essentially invisible. When thinking of architects, Corbusier's work and ideas seemed to align quite well with this vision of design.
In my mind his building silhouettes come to mind before his face, in other words I see his project identity before I see his personal one. So the parallel of his face and a building seemed like a good way of expressing the idea of the project identity. Still working on how to express it further.
I had this idea inspired from an art piece I saw recently that punched holes in a grid of a photo and arranged the dots cut out next to it. The image was still completely recognizable because they had taken from their most defining points. I think about digital identities in that same way, where we selectively choose different dots to be arranged to still be us. So i looked into treatment methods that took away as much information to still be recognizable.
To go more in depth, these are explorations of instagram, twitter and Futureland using the diagram inspired by the previous post. I like the idea of the node being viewed straight on as the baseline in which we perceive any node in the physical world, as it is presented without a surface. When they are reflected they change the window in which we perceive the node. Marked in red, I tried to visualize the viewports that we see from when using each surface. I think this is a good way to visualize the social platform landscape and also explain surfaces as a framework in which we view each other.
These diagrams and illustrations have helped me visualize the idea of surfaces and perception. I like the idea of surfaces as reflections of a node and windows as viewports into identity.
Starting to sketch out how different key concepts can be visualized. I'm liking the idea of iterations as a visual motif to use throughout, and will see how the tests go.
Thinking through how users might explore project Journals they are subscribed to when viewing Futureland on their phones.
Working on an early version of email notifications when someone comments on your project's Journal. This has been implemented. If it starts bothering you, then tell me. We really need a good notification system and reminders as well for certain kinds of projects. Will get there.
A bit more work on support for Bookmarks in Futureland's API. Returning data on Bookmarks with all other project information.
Making more adjustments to this home page concept for Futureland. Trying to simplify it and remove elements to see how it works. Also increasing its width.
Adding API support for deleting 'Bookmarks' on Futureland.
Working on API support for something we're currently calling 'Bookmarks' on Futureland. It's a way for the creators of a Journal to reference important points in the process. For them and others to easily find.
More thinking on an adjusted home page for Futureland. It puts more focus on the question we're trying to answer which is becoming the nature of this experiment in general.
Sketching an improved version of the home page for Futureland based on some good conversations
Early thinking on how we might handle subscribing to projects on Futureland and how someone might view all of the projects they are subscribed to
Made it to Act 3… of this version of the structure any ways
What if we made a social network that focused only on what we were making?
Starting to work on a film about Futureland with @marvindraws. I like to begin by mapping out each component of the story on Aristotle's plot curve. This helps me think in a structural sense about what I'm making. What is Act 1, 2 and 3? How will tension increase over time and why? I need to send this to Marvin in a few hours.
Today we're improving how 'collaboration' works on Futureland.
Now you can invite an infinite number of Collaborators to your Journals. This means you and your friends can share your process with others in real time as you're working on any project
Making small improvements to the API and updating how Otis publishes to Slack to consider the new kinds of projects being started on Futureland.
Users are now able to invite users to collaborate on a project.
Making adjustments to API support for user search. This is an important part of enabling collaborative Journals. All of this should be live tomorrow.
Trying to eliminate the pop up window when collaborators are added to Journals. I imagine we will be shipping collaborative Journals very soon.
Adding a new route in the API to support searching for users on Futureland.
Something that came up in my research for this film. An old sketch of 'Twitter' in 2006 by Jack Dorsey. At the time the project was called Status.
I've started working on a film about Futureland again to help explain this project to the Internet. Imagining random components of it. This is a rough sketch of how I might transition into a story about Twitter and then back into Futureland.
Ideas on how users will add collaborators to their Journals
Fixing bugs, tweaking the API and adding new routes for collaborative Journals. These ones allow users to add and remove collaborators.
Making tweaks to collaborative Journals. An experimental version of this is in production now and we're using it in this Journal for Futureland.
Adding all users and projects to a collaborators table in preparation for adding API support for collaborative Journals on Futureland.
Trying to make some visual improvements to comments on Futureland.
I've been working on API support for multiple collaborators on Journals. I made some progress today and now we're slowly starting to test functionality on our Journal for Futureland.
More sketches on how to introduce people to Futureland
internetvin: Working on a new visual onboarding concept for Futureland. I'm feeling pretty good about this. The idea is to create something that feels like a video but occurs right on the Interfaces that the user will be using. This could be an interesting way of sharing the purpose of each Interface and its components.
internetvin: Experimenting with more visual on boarding concepts. This still needs a lot of work but I'm getting a better sense of how to handle this. It's kind of like a video that explains something, but each component of the explanation is triggered by a click in a visually appropriate location.
Adding API support for editing Journals on Futureland.
internetvin: Made a new video for an experimental feature we're calling Microstores. You can try it out right now on Futureland's Journal.
Starting to think through some visual onboarding concepts for Futureland. A lot more to do here.
internetvin: Slow night, just making some improvements to Futureland's API. A lot on my mind. Went to a place near our house called Extra Burger tonight. Was good to go for a walk. I'm eating the fries right now. Pretty good.
internetvin: Super excited to share this new store concept with everyone tomorrow.
internetvin: Writing API support for a new store concept on Futureland.
internetvin: Making some more minor tweaks to this new concept for Futureland's home page. Starting to put together some videos for this as well. Coming together slowly…
internetvin: Early sketches on some kind of project based feed for Futureland. A lot of work to do here.
internetvin: Thinking through more improvements to Futureland's home page. I need to make a video assets to continue to get a feel for this. I'll probably do that tomorrow.
internetvin: Adding API support for deleting comments on Futureland
internetvin: Created a new video update that shares some of the improvements we have been making to audio playback on Futureland and why. It begins to explore how music can impact the way you experience a Journal.
internetvin: Created a new on boarding video for Futureland. Turn the sound on :)
internetvin: All pilot users can now create an unlimited number of Journals.
internetvin: Thinking through how comments might work outside of the timeline on a Journal. It seems what is important here is that comments can be composed in a way that is natural while teleporting through a Journal.
Of course, every time you comment on something it will be added to the Journal's timeline.
internetvin: Reza Nik at Parsons this morning
internetvin: Sketching out new improvements to Futureland's homepage. Updating all of the Interfaces to display the current iteration of the tool, considering how visitors might be able to explore projects and building out components that show various use cases. I'll need to start making a few videos to progress further on this update.
internetvin: Sketching out more thoughts on how to improve a Journal's timeline.